Name: CF
Cost: 1 credit
Ammo: 30
Description: A small grenade the size of a bullet hole when thrown will attach to the floor. When unfriendly unit walks/runs by, it will spring up and explode 2 flashes, 1 2 or 3 seconds apart.
Possible implementation: Use same physics as dew grenade or regular grenade/flash/smoke, except smaller. Instead of blowing up, it will have negative gravity applied to it for a split second, causing it to spring up. And flash the enemy. Of course the enemy can turn around, that's where the 2nd flash comes in. This can be used to make sure enemy is flashed or to make sure enemy is looking away trying to avoid the flash.
I am a frequent grenade user and I see many uses for such a device on both cs_ as well as de_ maps.
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Joka69.deadm
Only unfriendly units, like the dew grenade. The dew grenade does not blow up when you or a team mate walk by.
The one and only kenshin
Yes but since you spent credits on it, I'd figure it might as well do a little more.
Maks
Yes I can, but flashbangs are limited to only 2 per round.
357. MAgNUM
For the most part, gamers do not buy any grenades. I think of grenades as a vital part of my strategy so that's why I am proposing another type of grenades. It would be pointless if you don't use it, but not to some of the other players.