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Non turret chain gun

PostPosted: Mon Jan 28, 2008 4:37 pm
by person
well what about a chain gun you use a weapon like other guns same as chain gun but you dont throw it on the ground
cost about like 5 credits


Advantages
a portable chain gun

disadvantages
long reload time

PostPosted: Mon Jan 28, 2008 7:15 pm
by terrorizorpwns
how about just a chain gun that you can pick up and move

PostPosted: Mon Jan 28, 2008 7:59 pm
by person
well yeah thats a good idea 2 as long as you can move it because alot of time when i buy chaingun i put it on ground by accident and i cant move it and cant buy a weapon because it says 30 secounds passed

PostPosted: Tue Jan 29, 2008 3:15 pm
by terrorizorpwns
mabee go up to it and hit e and it folds back up and than you throw it again

PostPosted: Tue Jan 29, 2008 4:06 pm
by FluffyKitty.deadm
Yeah, when I created the chain-gun my intention was to have the 'use' command do one of two things:

- Allow you to take control of the gun and shoot it at who you want to.
or
- Cause the weapon to fold back up so it could be picked up again.

The problem is there is no easy way to trap the 'use' command server side. It should be possible, just takes some work and experimenting.

The other issue is to make the chain gun fold up requires a new model, and that is a fair amount of work.

PostPosted: Tue Jan 29, 2008 4:55 pm
by terrorizorpwns
i like the idea of being able to manually use it but picking it up would be really good

PostPosted: Tue Jan 29, 2008 6:36 pm
by Maks
FluffyKitty.deadm wrote:The other issue is to make the chain gun fold up requires a new model, and that is a fair amount of work.


Can't you simply put the model in reverse?

PostPosted: Tue Jan 29, 2008 6:47 pm
by FluffyKitty.deadm
No models do not work that way. The physics for closing are also different. It would look odd and unnatural if you just reversed the animation.

PostPosted: Tue Jan 29, 2008 8:56 pm
by terrorizorpwns
lol maks i was gonna say that but i relized it wouldnt work

PostPosted: Tue Jan 29, 2008 8:58 pm
by terrorizorpwns
but what if the new model just had you closing the gun by hand or it could be a button that makes it fold up automaticly

PostPosted: Tue Jan 29, 2008 9:05 pm
by FluffyKitty.deadm
That does not change anything. If it folds, you need the new model. If it is a button, you need to trap the 'use' command. The same issues apply.

PostPosted: Tue Jan 29, 2008 10:36 pm
by terrorizorpwns
mabee you shoot the button? or knife slash it?

PostPosted: Wed Jan 30, 2008 9:52 am
by FluffyKitty.deadm
Shotting items to make them work does not make practical sense. It is not a common interface in CS. In CS (and life) you shoot things to make them stop working. You also still have the issue with the model animations.

PostPosted: Wed Jan 30, 2008 4:17 pm
by person
or you could make it to were if you want to use it as a gun u knife slash it and you get a chain gun weapon and the chain gun blows up when you get the weapon mabey

PostPosted: Wed Jan 30, 2008 4:54 pm
by FluffyKitty.deadm
Hmmm, how could I answer this..

Slashing items to make them work does not make practical sense. It is not a common interface in CS. In CS (and life) you slash things to make them stop working.