Ever had a player buy blast armor, causing a huge lead for that players team? Even though the armor has several counter measures, i.e. slowing down and high cost, it still causes the player to have high health and other bonuses that seem to outwiegh the negative.
I porpose armor piercing bullets. These do exist in real life, used to take out tank drivers and others, so it is realistic. These could be fired from a weaker gun such as the m5 to counter-balance advantages. I guess they count as a gun, perhaps an improved m5?
--Advantages--
-Double(triple?) normal damage on Blast Armor
-Shoots through vehicle walls
--Disadvantages--
-normal damage on normal people
-fired from m5
-replaces primary weapon
I can't think of more negatives, but I'm sure there should be more.
Comments/Suggestions?