mine thrower

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mine thrower

Postby everyday » Mon May 01, 2006 9:50 pm

a mine thrower that shoots mines =)

Advantages
shoots like mp5 nades

if comes in direct contact with emeny it explode

if miss and hits anything other than players it acts like dew nade(sticks on surfaces), all players except the person holding the thrower that approch the mine will explode.

mines that missed and haven't explode can be picked up and used again

mines can be manually exploded using a remote, but it disable the proximity ability when u have the remote on hand

Disadvantages
affect both team(if your mine kills teammate it counts as team kill)

if you switch weapon when there is unexploded mine in the map, it will blow up and lost.

can be detected with special armor or the emeny that also has a mine thrower, mines fire by both sides can be picked up by both team, explode if shot at( had the bad side of the dews )
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Postby Demolition Man (Imaninja) » Tue May 02, 2006 6:54 pm

Good idea, except the tking part would be bad because the server would quickly auto kick you for all the tks.
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Postby everyday » Wed May 03, 2006 6:43 pm

fulff can probably change the setting so the auto kick tking part with this weapon can be ignored
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Postby FluffyKitty.deadm » Thu May 04, 2006 10:15 pm

Isn't this just Dew Nades that you can pick up?
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Postby everyday » Fri May 05, 2006 2:22 pm

its a dew nade that you launch from a m203 nade launcher lol, and dews only stays on ground, this one sticks on walls or ceilings(not the sky of course)
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Postby FluffyKitty.deadm » Fri May 05, 2006 2:37 pm

Ok, but it is still not a new weapon. It is just and existing weapon with superficial changes.

A good special weapon will give some tactical advantage that does not currently exist in the game, not reinvent what is already there.

This seems similar to: http://www.deadm.com/phpbb2/viewtopic.php?t=447
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