remove aaa_glock & fun_allinone

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remove aaa_glock & fun_allinone

Postby Joka69 » Wed Jun 29, 2005 6:10 am

Ok aaa_glock dose not have enough spawn points so only 10 people can play ,and the other players that are stuck in spectator (saying let me play :? ).fun_allinone makes the server crash way too much when that map is on you know the server is gonna crash.
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Postby Maks » Wed Jun 29, 2005 6:19 am

Well I agree with the aaa_glock + it's even a boring map :P
And fun_allinone.. I always here that it crashes alot.. but I never see it..
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Postby Demolition Man (Imaninja) » Wed Jun 29, 2005 5:52 pm

I agree with both, plus in fun_allinone, often times more than one door will be opened and people get stuck in different places until either one team kills themselves, the admins launch a nuke (<3 ya joka :D ) or the timelimit gets to zero. There is also the cheap glitch where many people keep a gun after a round and can use it in the next one chosen (really unfair in the knives map)
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Postby CDS-101 » Thu Jun 30, 2005 2:27 pm

fun_allinone is a funny map sometimes but yeah, lots of glitches, its not unsual that the entire team gets stuck in the teleport arrival place of the sub maps
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Postby Nacho Cheese » Fri Aug 26, 2005 9:05 pm

I personally dont like aaa_glock cause its too small and I have barely ever seen fun_allinone crash. I just dont like fun_allinone because it is played way too often.
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