Mortally wounding someone

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Mortally wounding someone

Postby Monkeyboy » Mon Jun 14, 2004 5:28 pm

I've seen some servers implement this. It would be cool to mortally wound someone. Kind of a cool addition to the squirting blood when you are wounded down to 20 hp.

After being wounded to this extent you would be considered mortally wounded, and you would expire shortly, even if you are not attacked in the meantime. So if you are wounded down to 10 or 20 hp or something you start loosing hp at a rate of 1 hp every 2 seconds. That way you still have time to act, but you better make it quick.
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Postby Fa- » Mon Jun 14, 2004 5:37 pm

nononon, cos then id just get fed up..i spend half my time on deadm running around with 20-10 health and lower, and i can still get kills..and also it may become to easy for better players.
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Postby shrew.deadm » Mon Jun 14, 2004 7:35 pm

Who would get the kill when someone died? Worldspawn? Or they last player to get a hit?
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Postby Angel of Death » Mon Jun 14, 2004 10:28 pm

im with fa on this one
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