by zenix_m$ubn » Mon Apr 16, 2007 2:56 pm
Yes, the mod itself is not to blame for the reconnect. While it'll be a nice feature, it is Steam's fault, not DeadM. Everytime you connect to a server, the CS client talks to the server and requests the current map, and checks for the map and then downloads it if it doesn't find that map. If the client were not to do that, you would play on the same map forever! Or at least, until you disconnect/reconnect. Therefore, the server kicks everyone off, they reconnect, and the process restarts.
To avoid having to download the map everytime you connect, you could just download the map pack and bam! Every map deadm plays on right on your computer (you still have to have the loading box though, no download needed)