Ok, since there is not a specific forum abou mapping, I'll ask it here.
As some of you know, I and Maks are busy on a map. Now, we're not gonna tell you how it's going to look or something, that will be a surprise (don't expect too much ). I just had a question for the mappers under us:
I got a func_vehicle and want this to go through water. Now the problem is: a func_vehicle will just go over the water. The second thing is: if you fall/jump/walk in the water, you must die at once. So I was thinking about making the water a entity and that will be func_illusionary. Then I only need something to make the "water" deadly.
Can someone help me? (eventually with another method)